Posted May 12, 2022 by Joseph Cantrell
Prophet Launcher v5.02 notes:
It's been a long job wrapping up my work with Skirteasey and Mirrorain this past month as I fix some details. I suppose much of this struggle is the newfound ways I changed the backgrounds and character models in place while part of the blame lies in my newfound usage of Inkscape (and now OpenToonz) even though I have been working with Adobe products in the past. Making customization options available mid game was a great idea and well worth the complexity increase. Now I've finally noticed I forgot to export the big sheen in Skirteasey's right eye! I used two reflections in her right eye and one in her left, and I made them slivers smaller than the pupil. For Autumn in my upcoming RPG, I'm thinking about using larger spots or slivers that are bigger than the pupil and sort of take its place.