Posted May 12, 2022 by Sisyphean Games
Alpha 5.7 has just been released. This update focused on cleaning up some of the code and trying to fix some of the issues that have been reported.
In addition to that we improved the lighting with a new day/night cycle which is tied to the waves. It starts at mid day while you are building and then quickly speeds ahead to the night when you start the wave. The wave will play out and then it will speed through the rest of the night and return to the next day once the wave has been beaten. As part of this we have also added a useful catch to force end waves that have gotten stuck. If a wave goes on too long it will finish the wave to prevent a soft lock and allow the player to continue instead of needing to restart the level.
Creative mode has been improved as well. The drop downs have been replaced with buttons for adding units to the wave which is faster and clearer. In addition to that, several buttons have been added to generate different strength groups of enemies.
See below for the rest of the changes
Changes:
Fixes: