Posted June 19, 2018 by Hyperagon
So here it is, as expected it didn't go quite as planned. Forsaking audio in favor of a playable game.
The SVGs work wonderfully in Godot but I didn't bother with sprite sheets to save some time. The biggest issue was figuring the level, speed and strength quotas to avoid getting an impossible game.
The level increases with each Celestial Body that flies by, the speed is how fast they cross the screen and the strength is how much of a change they'll do (times the Level) to the temperature.
I wasn't entirely sure what I'd do for audio anyway, probably just a song for each type.