Devlogs
Version 4.25
- Camera now snaps back behind the player if he moves left or right
- Wall colliders have been changed so you can't fall behind the wall
- Player physics set to continuous discrete
- Tutorial now works with images
- Now the jump doesn't reset on a bouncy object
- The donuts colliders have been changed so you can't get stuck on them easily
- The electricity particle now loops with the non-depricated code
- The player's velocity is now set to zero before we add a velocity force
- The player now checks if you are touching a wall before giving walk clearance
- General code cleanup