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Release Date - May 13th

Gilded Shadows Demo
A downloadable game for Windows and macOS

Hi everyone!

This is just to announce that there is an official release date for Gilded Shadows!

The game (with 6 love interests) will be releasing on May 13th (Australia) . It will release on Steam and Itch around the same time, which I am planning to be kind of mid-late morning.  Again, this is in AEST.

As I mentioned, the game will release with 6 love interests (the 6 originally advertised - Ari, Caissa, Caleb, Jack, Lance, and Magnus).

  • The game is around 705,000 words (on release)
  • It has 52 unique full CGs + 7 min CGs (on release)
  • I lost count of sprites and backgrounds honestly...a lot.
  • A glossary with 124 entries (on release)
  • And a detailed flowchart for each route
  • 24 endings (on release)

Basically, it's a pretty big game.

I estimate that at 250 wpm there are about 47 hours of playable content. Mileage may vary based on reading speed and play style. 

There will be links to a public walkthrough as well as an extensive content guide for those who need or want a little extra information about the game's content.

The three remaining LIs (Quill, Reuben, and Yuu) will be released one at a time as automatic updates over the next...months. I'm not going to give a set amount of time for each additional route but the average route length is 108,000 words. And then they will all require art, some sprites, and of course all the coding and testing. So each route will take a few months to get completed.

(Quill's route is already in progress and is about 50% written).

And that's kind of it.

Download Gilded Shadows Demo
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