Posted May 07, 2022 by RedSparrow
#devlog
Hey everyone,
So this week I focused mainly on polishing all the things I was building up before. That mean adding a lot of little stuff to expand content.
The most visible one is that I expanded the wardrobe a bit. I decided to finish what I've begun to do sometimes ago,and integrate two new piece of clothes : a shirt and a mini skirt.
It's a lot more work than it sound like, because for each piece, I have to make sure it deform accordingly when you wear a diaper, since the bulk might cause meshes overlap. So, my plan for now is to integrate a few basic pieces of clothing, and then play with texture to have variety instead of having to handle this process for every new clothes.
Both of theses side-quest are heavily linked to the haunted house level, and will require to go a bit off-track of the main road to unlock. The idea is to reward exploration and give content to look forward too.
Now that the first half of the next level is mostly complete and polished, I'll start building the second part next week.