Posted May 03, 2022 by Daniel Kušan
Dear players,
first of all, I want to thank everyone who has shown interest and support (including financial support) for this game. I hadn’t updated the game for almost a year, but constant downloads and donations have inspired me to work on it some more and make it the best game it can be.
Despite the small number change, this version has some significant changes, especially with Archetypes. I am trying out the “race-as-class” philosophy of some old-school games – but with much more leeway. I see Archetypes as non-prescriptive – meaning, for example, that not all elves must take the “Elf” archetype. You can totally declare that your Thief is, in fact, an Elf.
I’m looking to clarify this more in future updates, and I also have some ideas for “multiclassing”. Future versions will also feature some rules that are not adressed but are inherently there if you played Blades, such as clocks and cooperation rules.
I hope you are enjoying this version and I would appreciate any feedback, especially if you have tried the game out.
Cheers,
Daniel