Posted May 02, 2022 by NielsBernaerdt
This week does not contain as much obvious changes as some of the previous weeks, but it does contain at least as many important improvements as all the previous do. You don't believe me? Check it out yourself! ;)
https://nielsbernaerdt.itch.io/squirrelmania/devlog/373954/6-sprint-2-initiated
Another (already implemented) particle is the shield particle. If the player picks up a shield he is protected against the first incoming hit of both player and terrain.
Bugfixes/tweaks/invisible mechanics:
You might not be aware of this, but it appears that games should be bug-free and fun when they release, hence why bugs and little tweaks got a lot of our attention past week. Some examples are:
- Object spawns such as jetpacks, armor & falling branches have been added and already tweaked.
- A boundary at the top has been added to prevent players from sprinting to the top outside of the playing field.
- Changes to the foreground as well as the background have been made to improve the player experience.
- ... (more minor stuff that is not very interesting)
Coming soon