Devlogs
v1.1 - post 7DRL tweaks and UI improvements
This release features a few minor gameplay changes, but mostly focuses on UI improvements:
- The game can now be downloaded and played offline and the original 1.0 version has also been made available for download
- Mushrooms now grow on corpses
- Xenoliths spawn spread out across the map instead of clumped together
- Spiders are tagged as "amicable", meaning they won't attack other spiders (they already had this behavior, but now it's documented in game)
- Various fixes and changes to obscure interactions
- The map has a checkerboard pattern to make it easier to parse
- The message log shows messages from previous turns in a darker color
- The message log includes hints for examining enemies and for status conditions
- Minor changes to in game text to increase clarity
- Added turn count to UI
- Enemy HP has been moved to a more easily readable column on the left side of the enemy list
- Corpses are now mentioned by examine mode and linger in magma for a turn before disappearing
Edit: v1.1.1
- Tweaked how the Wasm module is loaded, which maybe made that happen a little faster when playing on itch.io?
- Reworked corpses falling in magma to make them display as burning corpses instead of charred corpses