Devlogs
Update 1.1
Added
- While near the light and the player hasn't taken damage for a while, the player will slowly regenerate health.
- Sounds Effects.
- Ambient Sounds.
- Items are now attracted to the player when nearby.
- Visual effect when collecting item that gives the player a point value.
Changes
- Level One path has been changed - so that the player will explore more of the first level.
- Level One layout has been changed - so enemies are as frequently stuck on walls and edges.
- Increased the amount of enemy spawns on each level.
- Nerfed the player's weapons for more challenging experience.
- Larger enemy types can now spawn in earlier levels, but with a very low ratio.
Removed
- Percentage number on the minecart progress.
Fixed
- Game Over and Next Level screen would sometimes not appear when the player finished or lost a level.