Devlogs
Major changes from GAME JAM version
Posted April 27, 2022 by dip000
These are the fixes, reworks, and additions of the post-jam video game
- Reworked Art
- Postprocessing made the colors warmer and orangy-pink
- Added mostly brown lineart over the baked shadows; They passively wriggle if the object can be actioned
- Added blue overlines to all actionable and hoverable objects.
- Baked shaders are brighter and bigger.
- Reworked pickup mechanics:
- Firstly, is not bugged (well, maybe a little) and is a lot more complex
- When you have an item on hand, it will show cool graphics where the item will drop
- Is smart to auto-find the most suitable place to drop.
- Accepts ANY kind of item shape and creates all placeholders (if I ever make a level maker)
* NOTE: This will be the last update until otherwise noted