Devlogs
0.3.5: Online ranged weapon syncing, Tilted improvements, further cross-platform prep
Getting closer to the cross-platform release for mobile.
– Chris
Version 0.3.5 changelog
FIXES & IMPROVEMENTS
ONLINE CO-OP:
- Ranged weapon attacks are now synced properly across all clients, regardless of screen resolutions, aspect ratios, and creature visibility differences.
- Bow aiming, Multishot procs (especially for Boomerang), and Storm Cloud attacks are now properly synced.
SOULS:
- If a soul spawns too deep within a corridor, the soul now moves closer to the door to ensure it can be collected.
SOUND EFFECTS:
- Reduced the volume of the Tallowmere's Keep entrance sound after using a waypoint.
TILTED:
- Walking calculations in Tilted rooms, for both players and AI, have been greatly improved.
- Creatures now walk smoothly up inclines.
- Improved wall checks and ledge checks for AI.
UI:
- Added progress bar animations to various alert boxes.
WEAPON RACK:
- Fixed Poison Boomerang showing incorrect description text.
UNITY:
- Updated engine to 2021.2.19f1.
- Updated Post Processing package to 3.2.2.
Files
Tallowmere2_v0.3.5_Win64.zip 155 MB
Tallowmere2_v0.3.5_Mac64.zip 153 MB
Tallowmere2_v0.3.5_Lin64.zip 156 MB