Posted April 24, 2022 by Racso_Efhh
- Sound effects have been added & further updates
- Main menu UI
- Two levels instead of one
- More sound effects
All playable features:
Ground - Stuff you can walk & jump on
Coin - You can collect coins, there is a coin counter on the top left corner
Red cube enemy - Walks back & forth from two points, gets killed when jumped on, kills the player if it touches them from the side
Blue cube enemy - Same as Red cube enemy, but goes vertical instead of horizontal
Moving platform - A platform that moves, the player sticks to it
Planned features:
Challenges/Gamemodes - Instead of the normal mode, there will be "No coins challenge" & "Hardcore challenge", the first one is where you play as the player, but you also can't get coins now, or you die. The next challenge is just a harder version of the levels
More enemies
Power-ups/buffs/debuffs
Learn modeling for the player & the enemies. The blue enemy will have wings to indicate it can fly, and the player will be a humanoid character for future ragdolls