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Dead Alone - Alpha 1.0.0

Dead Alone
A downloadable game for Windows

Hey everyone ! Today is the big day !

Alpha 1.0.0 is finally available and with it a ton of content is added in the game !

There is a brand new gamemode, map changes, new weapons as well as the first Special Weapons, ground loot, many UI changes and optimizations, a saving system and much more !

I hope you will enjoy this update, there will be a new blog post in a few days/weeks talking about what’s next after this first Alpha version !

Now if you feel brave, you can take a look at the following patch notes to get all the details of this update !

Content:

Changes:

  • First of all, there are been new sounds implemented like breath sounds, jump sounds, ambiant sounds and more !

  • Global optimisations have been made to the game. This may accentuate some objects popping but I tried to always get the best compromises to minimize the visual impact of these changes. I also made several UI-related optimisations

  • Rework of the way reloading is handled to allow for more interesting upgrades regarding the reloading time - accordingly I changed all the reload time upgrades

  • Some changes have been made to the sniper scope: the main HUD will now still be visible while aiming to allow the player to always have a look at the crucial informations displayed onto the HUD. I also done some rebalancing on the snipers to make them a bit more powerful and more stable while aiming

  • There are been changes to the remaping settings with multiple new inputs that can be remapped into the: Open Shop (default to B), Alternative Interaction (default to Q), Toggle FPS Counter (default to F3)

  • Slight updates to the flashlight, it has now a smaller radius but is brighter and can enlight at a longer distance

  • Changes on the way zombies can slow down the player and changes on how the slow down is handled to be less frustrating but still penalizing. The slow down will now vary based on the Zombie Type, smaller zombies will have a less strong slow down effect than bigger ones. I also done some balancing to zombies, they now all deal 1 damage point less and some have less hps. I also made multiple AI improvements and improved the zombies jumping behavior

  • Changes to the dispersion of weapons, they now are a lot more pronounced when sprinting or jumping

  • The amount of damages required to explode an Explosive Barrel is reduced

Fixes:

In this update I fixed a ton of bugs and for obvious reasons I won’t list them all. Here are some of the most importants though:

  • Fixed an issue that could cause the game to crash when spawning zombies in certain conditions

  • Fixed multiple issues with Armors

  • The tutorial will now show the correct inputs if you changed them before starting your new game

  • All the sub-menus of the Workbench can now be closed by pressing Escape

  • Volume settings are now properly saved and applied at the startup of the game

  • Fixed an issue that caused zombies to disapear when aiming at them

  • Fixed an issue that caused the weapons to shoot uselessly when opening the heal or projectile menu - also fixed a related bug that could cause the weapons to be able to shoot while reloading

  • Fixed multiple other issues with the Weapon System including several issues with reloading and equiping weapons

  • Fixed an issue that could cause the player to be unable to pickup items while standing in a smoke grenade

  • Fixed an issue that allowed the player to craft even if he didn’t had the required resources

  • Fixed an issue that caused the Frag Grenade to glitch trough zombies

  • Fixed several UI-related issues

  • Fixed a bug that cause the healing effect to continue after player death

  • Fixed multiple sound issues

  • Fixed an issue causing some buildings to change color for no reasons

Files

  • Dead Alone - Alpha 1.0.0 192 MB
    Apr 23, 2022
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