Devlogs
Update! (Again...)
After receiving some feedback, I decided to add a few things.
- Spikes change color after they fall to show you can jump on them.
- Added a new area in the middle of the level to offset the difficultly spike later in the level.
- Camera instantly locks on the player after death, no scrolling to find the player
- Collectibles are kept after death; you don't have to recollect them.
- The ending quits the game like it should.
- Some other tweaks and bug fixes I can't think of right now.
I've been making much more progress since summer break started!
The game should be complete (graphics, soundtrack, levels, etc.) by the end of August.