Posted April 22, 2022 by WiL
It's finally here!
FixWeave 1.0 allows users to execute arbitrary FirmWeave OOP code upon first loading a board, which will allow for the correction of many errors in existing games without requiring those files be modified. See the HOWTO.TXT file for more info.
One known limitation in this version:
* Presently, passages cannot be redirected. It is hoped that the majority of passage errors can be fixed by placing an object on top of the existing passage with a #board command on :touch - if this proves untrue, an additional command may be added to allow passage destinations to be modified.