Posted April 20, 2022 by Mandaw
#multiplayer
This new build includes multiplayer made with a library called UrsinaNetworking
It works by creating a server using an IP address or localhost which clients can join. When a client joins, a placeholder car is created. The client sends a message back to the server containing the car's position, rotation and texture. The placeholder car's position, rotation and texture then updates to the client's one every time a key is pressed.
To play Multiplayer