Posted April 20, 2022 by Axion
Short Circuited Beta (Version 1.4)
Version 1.2 was tested internally, and presented a number of bugs that have been fixed in version 1.3:
+ Jump reduced to prevent players getting stuck in corners/getting through walls.
+ Corners added to the level 1 stairwell to prevent the player getting stuck.
+ Boundary tags changed to fix enemy shooting at walls.
+ Enemy AI updated to search sooner after losing the player.
+ Enemy AI can now "hear" nearby shots.
+ Explosives in level 3 fixed.
+ SFX added for the consoles and explosives.
+ Boundaries added to windows.
+ Removed vault as players could get stuck in walls/jump through them.
1.3 was then also tested, finding only 1 bug in accordance with the acceptance test cases:
+ Music volume test sfx changed to click to circumvent music test sfx playing on leaving the pause menu.