Devlogs
SNAPSQUATCH v0.9.0 Patch Notes
New Features:
- Got rid of the wolf
- The menu fully works with controller input
- Many of the sounds are in the game
- Updated UI
- Added arrow above players head
- Removed the score from above their head
- The gear now disappears gradually instead of three chunks
- Bigfoot has a new run animation
Known Issues:
- Pressing Ready before anyone joins spawns extra players
- There are still some issues with controller input on menus
Bug Fixes & General Changes:
- Play again properly resets the timer, animals, spawners, and animal resources
- Adjusted the spawning of Moose. They appear from a wider array of locations, but less frequently from each
- Added transition from tackled to walk
- Modified the level
- Widened the river
- Moved a geyser
- Made the cliff face look more natural
- Moose should no longer leave at the river
- Moose shouldn’t randomly flote
- Camera should be positioned on the players before the game starts instead of the void
- Players now turn to face knockdown sources when they’re hit
- Geysers now knock the player down when they get bumped by them
- Players are now knocked down when they try to tackle a moose
Balance Changes:
- Only top 3 animals are scored in photos
- Reduced the reward for challenge behavior.
- Adjusted star thresholds to feel more appropriate.