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Devlogs

Big Brain Update

Vanguard Monsters
A browser game made in HTML5

To make that easier, stats are also now Color Coded in the monster and item descriptions too.  So now if an ability says it deals 100% Str damage to an enemy, Str will appear in Red, same as it does on the monster's stats.  This should really help improve readability at a glance. Also each boss has their own icon on the map, so you can plan around who's coming up! 

That's not all though, this update also introduces another new monster, Karakai.  A timid little lizard who hides in their egg shell.  Their passive, Shelled provides a ton of Def at the start of the fight, but a little bit is lost each time they take damage.  Their active Shrapnel Blast hits multiple random enemies and lowers their defense as well.  This guy doesn't stay little for long though, and can turn into a real power house from evolves.  

There's also 8 new items, many relating to Int, as well as some old ones also being changed to have it.  Most (but not all!) instances of +Ability damage has changed to Int, such as with the Heartwood Staff, so they will improve a wider range of abilities and be more impactful early.

Last but not least, there have been plenty of bug fixes.  Supers should no longer occasionally leave the screen partially tilted,  enemy targeting lines update when switching items prebattle, infinite team selection and super glitches should be gone.  Thanks for everyone reporting issues!

Files

  • VanguardMonstersWeb.zip 16 MB
    Apr 18, 2022
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