Devlogs
Minor update & bug fixes
- Improved jump animation (separated into launching, falling, and landing stages)
- Improved collision model for potato enemies
- Fixed bug occasionally causing fall damage when changing scenes
- Fixed bug where player got stuck in jump animation despite being on the ground
- Fixed bug after boss defeat causing certain functions being called repeatedly
- Fixed blurry health bar problem in certain resolutions
- Fixed a number of small issues related to boss spawn trigger
- Did not improve content or fun factor in any way, sorry