Devlogs
LWTC 0.0.3.2
Hello brothers and sisters. Let us show the latest patch of the game.
We have released a manifest for the next version. Please read this as well.
https://gutterfly-farm.itch.io/long-way-to-the-coast/devlog/370370/development-m...
New
- Added Energy Burn.
- You lose your energy over time while Energy Burn.
- Energy Burn amount is 50% of the damage you have taken and can reduce by Fire Resist.
- Added Frenzied mod for the enemy.
- Frenzied enemy has 30% less action interval, and 20% less armor and evasion.
- New room effect: Sandstorm.
Fix
- Fixed some tooltips in HUD.
- Fixed "text not found" of Fort Guard NPC.
- Fixed Limestone label in craft window.
- Fixed an issue where the damage reduction effect of Shock was calculated twice.
- Fixed an issue where Amber's Charm can be generated with +0 attributes.
Balance
Crafting
- "Add Cold Damage" now requires Stone instead of Limestone.
- "Poison Resist" now requires Limestone instead of Stone and Wood.
Combat Basics
- Blind does not affect Accuracy.
- Now players and enemies have 50% chance to fail attacks while blinded.
- Removed 20% damage reduction from Shock.
- The action interval of enemies is slightly reduced.
Skill
- Flare has a 75% chance of Blind and Confuse(used to be 100%).
- Flare has a +20% chance of Blind and Confuse in Dark.
- Blinding Speed has a +20% chance of Blind in Sandstorm.
- Smoke Bomb has a -2 sec effect duration in Sandstorm.
Enemy
- Spider Drone now has Energy Burn ability and loses Cold Resist.
- Plant Guard now has Cold Resist and Energy Burn ability, loses Fire Resist.
- Remove Swift mod(actually did not work)