Devlogs
Version 40
I am finally releasing the first smaller patch for the game. This patch doesn't have anything in terms of new content. Just some bug fixes and gameplay changes.
List of changes
- Reduced volume of own player footsteps as it was difficult to hear other footsteps over your own
- Added footsteps to the normal zombie and creature (will be adding to crawler and dog soon)
- Added animation offsets to enemies to make their animations appear less uniform
- Reduced player movement speed when aiming weapons
- Added brief slowdown period when shooting weapons, the slow amount/duration depends on the weapon
- Improved player first person animations
- Added chat profanity filter