Devlogs
The final Jam fix
Our last set of fixes for the Jam version of Somnipathy is upon us! What a ride this has been. We've already started on expanding this game out, and I'm pretty excited to share that with you all in the coming months. But we'll touch on that more after Ludum Dare 50 is over. For now, the last adjustments, all very minor.
- Fixed readability of HUD
- Fixed some typos that were REALLY bugging our writers
- Fixed broken links in the credits in the HTML5 build
- Fixed some broken interactables (tables, cat in the ‘unknowable’ room)
- Reduced the threshold of difficulty increases by 1
- Increased the chance to end up in the ‘unlikable’ room at difficulty 3
- Increased high score board display from 100 to 150
Files
Somnipathy-LD50-v5.zip 36 MB
Somnipathy-LD50-linux-v5.zip (Warning Experimental) 47 MB
Somnipahty-LD50-win-v5.zip 46 MB