Posted April 14, 2022 by analogStudios_
version 1.0 -
- mPlayer_ [human] [spawn, idle, run, jump [idle, run], land, roll, turn, hit and death]
- fPlayer_ [human] [spawn, idle, run, jump [idle, run], land, roll, turn, hit and death]
- mPlayer_ [elf] [spawn, idle, run, jump [idle, run], land, roll, turn, hit and death]
- fPlayer_ [elf] [spawn, idle, run, jump [idle, run], land, roll, turn, hit and death]
- mPlayer_ [dwarf] [spawn, idle, run, jump [idle, run], land, roll, turn, hit and death]
- fPlayer_ [dwarf] [spawn, idle, run, jump [idle, run], land, roll, turn, hit and death]
- sword_ [wood, iron, gold and diamond] [idle, swing and stab]
- shield_ [wood, iron, gold and diamond] [idle, bash and hit]