Devlogs
pre-alpha.0.0.1
Posted April 14, 2022 by Trolez
- Added death rattle sounds to player characters.
- Replaced icon for the Makeshift Shiv item.
- Weapon swing and impact sounds as well as damage dealt are now based on the player character's equipped weapon. Equipped weapons can not currently be changed in-game.
- Various code refactorings and other behind-the-scenes changes.
- Removed the old "Make enemies pursuit" test button that wasn't working anyway.
- Added an exit game button. No more Alt-F4!
- Fixed bug that could cause patrolling enemies to stop patrolling.
- Fixed bug that could cause the camera to pan to an incorrect position during combat.
- Added range to weapon types which is now used in combat instead of hardcoded values.
- Loot bag from enemies now display name and icon based on what was dropped instead of hardcoded values. Stuff still can't be picked up yet.