Posted April 12, 2022 by SamRiot32
Deliverables:
Wanted to deliver, but didn't:
•Cutscene: Flo collected
•10 minutes of gameplay (around 6 at the moment)
•Audio
• More Playtesting
•Secondary reward system to guide the player (dopamine coins)
•Desynced animations, animations not playing
•Ending of the game
Outstanding problems / bugs:
What we want to achieve next build:
•Make and implement Cutscene: Flo collected
•Expand on level design
•Longer gameplay
•More rewards throughout the level
•Expand on variety of challenges
•Expand on audio design
•Audio reinforces dynamics of weather & hazards and boons
•Narrative/Story
•Mushi revitalizes “mother tree”, can’t see it back in gameplay. •End of game à Cutscene