Posted April 12, 2022 by DarkSteph
##darksteph ##darkarcade ##homebrew ##Airwolf ##unity ##neoretro
Some news concerning not the elections but my remake of Airwolf on Amstrad soberly called:
AIRWOLF 2022: tribute to the amstrad CPC game.
Completed levels 1, 2 and 3. Level 3 boss is fully developed (pattern etc.).
In general, the game engine runs pretty well.
I'm doing level 4 which will be the last (yes yes there are 5 hostages to deliver hey hey).
I still have to do:
Tweaking the game engine.
Finish level 4.
Set up texts with pnj etc. for the story.
Set up an intro and an end (we'll see if I can do it with the cutscenes)
Make a note worthy of the name, with history, controls, credits etc.
Where I'm struggling and I need to improve is composing the music/sounds and doing the graphics so that the game is less monotonous (I'm really not very good at the artistic and I'm starting from scratch).
Below are some progress photos.