Posted April 12, 2022 by Amalgamated Gooze
#hotfix
(Ah, my first ever hotfix! How exhilarating!)
There was a bug with the 6th screen of the first level, where thrown boxes were getting stuck if thrown in the left chute at a certain angle. I have fixed this by adding an (apparently missing) line of code that *should* detect looping boxes properly now.
How exciting, to upload a fix for my game so quickly after release!
(If you should want to see the old HTML version, I have attached it here alongside the new release, however I don't know why you'd want to do so, other than to rub in my face how careless I was when playtesting (haha).)