Devlogs
All the new stuff and To do List.
Hello!
Some of you played the past demo (not on itch.io) which was a prototype of how the game would be played. I won't upload the old demo but here is the list of all the changes so far!
Reworked:
- Game Introduction
- Stripe Quest-Line got reworked, it's mainly the same, just presented better. Stripe is pretty much the tutorial character.
- Blackjack scene also got slightly reworked and rebalanced.
- Some skills and Stats got changed, including Enemy stats.
- NSFW animations aren't minigames anymore. Instead they will have the usual buttons like "next", "use hands", "faster", etc.
- Sprites got reworked.
- Enviroment Assets got improved.
Added:
- New Title Screen
- New Gallery mode: Not only you will find the animations you unlocked here, but also new individual pictures based on the animations. (see below)
- Alt Pictures: You'll be able to unlock pictures based on the animations, but these ones will be alterations with edits that the animations doesn't have. (Example: Instead of showing Stripe with Quetzalli (or others if I add more characters), she will be shown using toys instead.
- New options on the Badge Shop (previously named Token Shop)
- New character: Nii
- Nii Quest-Line
- Caves Location (Nii Quest-Line)
- Field Skills: These skills aside from being used in battle they can also be used sometimes on objects such as a cracked rock.
- Enemy Health bars visible in battle.
- Alicorus Shop: This shop will give you access to unique items and purchases. Here you'll also be able to upgrade stats of your choice.
- Enemy Levels shown on the map. This is just an indicator of how strong is a monster based on how strong the game expects you to be.
- Some items can be used in battle but these will be limited a non-purchasable.
Those are all the things that has been added, and now for what is left to do...
To do:
- Stripe NSFW reworked
- Nii NSFW scene and art
- Programing Alicorus Shop
- Grammar correct everything
- Heavy testing for bugs and balance
- Drawing and programing the new Boss fight.
- Programing some Skills
- Adding AI to some monsters.
- Posible bonus area regarding the quest of another character.
I may be forgetting some stuff but most it's done!
Thanks a lot for the patience and support. I hope you like the game demo when it comes out. If all goes right it should be finished around these months. I can't give an exact date yet though!