Devlogs
Backpack Hero Swamp Update
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Swamp Update is available now! Lots of new content!
New stuff:
- Added a new biome! Be sure to bring an extra key with you!
- new enemies!
- new bosses!
- new events!
- Added several new items!
Changes:
- TAIL
- Improved backgrounds
- Adjusted saving in light of new content
- Revised the text on some of the events
- Decreased Olm's base HP
- Defensive points are now called "Block" consistently to differentiate from "Armor", which is an item type
- Enemies no longer increase the power of "Dodge" status effects
- Peridot is now rare - not legendary
- Gemstone heart is now legendary
- Speedy Leaf is now an accessory - as you no longer "consume" it
- Regen potion now adds 6 regen
- Blade-master now starts with 7 spikes, encouraging you to wait
- Vampiric Axe now does 10 vamprisim per hit and is 3 spaces tall
Bugs:
- Fixed a glitch where killing Skinks on their turn could soft-lock the game
- Fixed a glitch where attacking enemies could trigger their own "when attacked" ability
- Fixed a glitch where chainmail's buff wouldn't stack
- Fixed a typo in the name of the Golden Bow
- Fixed a glitch where the "End Turn" button wouldn't appear if you switched back to the inventory too fast
- Fixed a glitch where you could "teleport" to events that were unreachable
- Fixed a glitch where you could talk to NPCs while they were fading away
- Fixed the "Energy gained" and "Energy used" stats in stat tracking
- Fixed a glitch where threads could disable the "end of turn" effect of the Ninja Armor
- Fixed the sprite for the vampire blade
- Fixed a bug that occurs after saving with the Ethereal Arrow
- Fixed an issue on the card of rotational items when they are shown on the "Spin the Wheel" minigame
- Fixed an issue where you could rotate items when they were being replaced by a curse