Posted April 11, 2022 by MichelV
I am in the process of adding auto-detection of the variable type.
This release, 0.2, brings first level auto-detection. This become the default option (instead of text)
0.3 will bring nested auto-detection when diving in struct, array, ds_list, ds_map. I will also change the order of parameters (as the type is becoming less useful, it will go after read_only option).
I also think I will ignore user forcing read-write text types on array and struct as I do not see any use case for this... except crashing your game.
I might also add a conveniency option [ALL] to inspect all variables of an entity...
M.