Added new tutorial for temporarily deactivating skills: Since this may get overseen by quite a huge amount of players there is now a new animated tutorial explaining how to temporarily deactivate skillnodes to save resources.
Explode visual effects have been increased in size to make the effect more impactful and visible without AoE increase.
[Weapon] Scythe: Has now knockback
Fixed a bug which caused the minimap to reset after the second floor (this time it should be fixed, let me know if not)
Thanks for everyone providing helpful feedback, which is what drives the development forward! You are invited to join our discord and participate in the ongoing development of Striving for Light!