Posted April 10, 2022 by Proxy
Hello again!
Bitboy had been found to have an issue with the slide mechanic-due to the way it was coded, it would be heavily delayed during low framerates. At worst, this would cause people to press the button several seconds in advance and still now be able to slide under stuff. Since Ludum Dare allows bugfixes for features not working correctly, this has now been fixed, and should allow those with lower framerates to enjoy the game much more!
Bitboy V1.1 Patch Notes:
- Fixed delayed issue with sliding during low framerates
Until next time, stay curious!