Devlogs
The Queens Knight v0.2
Hello everyone,
For this version the following is currently available
- Player movement / collision v0.2
- Enemy AI v0.2
- Player casting / shooting v0.2
- Boss AI v0.2
- Fog of War effect made by lighting v0.1
- Level 1 design v0.2
- Boss health bar v0.1
- New skeleton grunt enemy
- Displaying weapons v0.1
- Random spawns/routes/starting locations v0.1
Bug fixes
- Update on sound effects
- Skeleton bomber now shows blast radius
- Player cannot walk through enemies anymore
- Boss didn't die when shot on death animation
Known issues
- Whenever the player enters the room, enemies can spawn next to them
- Whenever the enemy spawns within the radius of the player, it does not function correctly
- Gun going upside down
- Being able to shoot during the boss room cutscene
- Being able to shoot through the wall when hugging the wall
Planned for the next update
- Player walking animation
- Health pickup system
- Weapon drop/pickup system
- Cooldown timer visibility
- Weapon reloading
- More spells and weapons
- Basic HUD upgrade