Devlogs
Post-Jam Release
Posted April 08, 2022 by Katsew
A major update of the game to coincide with #QMGHK 2022 Q1
- Added roguelike power-up system
- Multi Shot: Adds an additional bullet in parallel for each shot
- Spread Shot: Adds an additional shot at an angle to the firing direction
- Piercing: Each level of piercing allows a bullet to pass through an additional enemy before being destroyed
- Ricochet: Each level of ricochet allows a bullet to bounce off the arena an additional time before being destroyed
- Energy: Increases the ship's energy reserves allowing more bullets to be fired before needing to flip
- Ship Speed: Increases ship movement speed
- Flip Speed: Reduce the time it takes the ship to change polarity
- Bullet Speed: Increases bullet movement speed
- Fire Rate: Increases the rate at which bullets are fired
- Shield Size: Increases the size of the ship's shield making it easier to absorb bullets
- Added scoring system
- Added survival timer
- Added sound and music
- Added title screen, pause and options menus
- Lots of behind the scenes code changes
Hope you enjoy the game and please send feedback if you have any!