Posted April 04, 2022 by HillE ~
#bugfix #gamedev #update
LD50 isn't (as of writing) finished yet...
* Added a very simple intro screen. This will be updated.
* Turned a track into an .Ogg from a Wave to save space.
Character now dies when HP hits 0, however the Hud doesn't read the changes in HP yet. This will be the next thing I plan to fix. I think I have to make a emitter for it?
I also need to make a pause menu and a game over screen. After those basics, then we can add some fun things.