Devlogs
Update v3.2
New in v3.2:-
- Added Normal Depth Parameter, It can be used to give your Normal Maps a better depth perception. Use a value near "0" to give more depth details, higher values will decrease the depth details. For example "0.01" will give more depth details than "0.1".
- Normal depth will affect the Specularity, You might need to adjust the specular strength and normal strength to get better results.