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[05] Cleaning, Preparing, On the road for Gaming - June the 5th

No Brainerz [Delayed]
A downloadable game

Hello dear follower! Before I start I just wan to add a little disclosure :

- Do you see the (Provisory title) just next to Embuscade2 at the top of this page? This is going to change. Very soon there will be a pole on twitter where you can vote for the best title =) -

Lest start now,
For this Tuesday I have more screenshots to show you. Yeah!
Since last week I continued to work on the assets in Magicavoxel , but I also worked on a way to export them to Unreal Engine 4. 
So i ran a lot into some trial and errors to get the correct workflow. 
It's not ready to yet to see actual in game screenshots, I know you can't wait to see the final result  (and me as well, trust me!), you'll have to be a bit patient =) But it's on its way, the day you'll see actual in game screenshots is approaching as the time goes... 

To patient until then, here's a bunch of screenshots of this week : 

Test of different atmospheres with the cliff props set


I added some backyard elements... Don't you think there's something off here... ?


Here...take a closer look... closer .... closer...


And I  chunked the house so I can make different ones later on


And here's another props set, a voxel shop set 


Forecast

And that's it for today guys. Next week I'll be posting some animation stuff that I'm currently working on this week, Zombies fighting with Humans, eating their body, Humans shooting at Zeds, all kind of animations that will later on be in the game, so stay tuned ;)

Good week to yall,

Max, the dev

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