Posted March 29, 2022 by MisguidedGames
#wayfinders #rpg #adventure game #ue4 #unreal engine #low poly #3D #cutscene #dialogue #narrative design
If you played my RPG Maker version demo, you'll hopefully recognize this scene. I'm getting more familiar with how the Unreal Engine works so I wanted to showcase few things like visual effects and camera work. I also figured out how to trigger dialogue in the game (very different from how they're put in the sequencer/cutscene in the beginning). Next will be including choices and occasional branching dialogue.