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Devlogs

Update 3.1

Intro Fighters
A downloadable Twitch.tv overlay game for Windows

3.1 CHANGELOG:

NOTE: The game settings will reset, which means you need to manually start a gamemode the first time you run the game (press ESC and choose after the game is started)

SETTINGS

  1. New save file system: (settings will be reset, sorry!)
    1. JSON save format
  2. Added ability to enable/disable modifiers events individually
  3. Added better scaling (zoom) options
  4. New remote chat commands:
    1. !start [gamemode] -> Starts a gamemode (classic, teambattles)
    2. !stop -> Stops the current gamemode
    3. !clear -> Clears the arena

USER INTERFACE

  1. Changed a bunch of settings hover infotext descriptions
  2. Slightly increased fighter name font size
  3. Added an optional help text on how to choose an emote (like it was in 2.2)
  4. Improved the Team Battles predictions sequence

CHAT

  1. !emote command is no longer case-sensitive
  2. Fixed a bug where !emote command would reset unexpectedly

GAMEPLAY

  1. Implemented weighted randomizer for things (for example: some weapons are now more rare than others, same goes for modifiers, etc)
  2. The fighters no longer hit at nothing when there are no opponents
  3. Balanced weapon stats
  4. Made the spear weapon a bit shorter
  5. Improved stab/piercing physics accuracy
  6. New game modifiers:
    1. Emote Swap -> Swaps all the emotes to something else
    2. Super Bouncy -> All fighters become very bouncy
  7. Improved existing game modifiers (more variety, less obnoxious)
  8. New sword weapon type
  9. Added visual variations to existing weapons
  10. Improved fighter spawning effect (flying in from outside of the screen)
  11. Fixed a bug where boxes would accumulate over time and fill the entire screen
  12. Terrain changes happen significantly less now
  13. Added a 1% chance for a fighter to have their emote be bigger than usual

TEAM BATTLES

  1. Removed random chance for more health (because it was confusing)
  2. Fixed a bug where fighters would jump too frequently
  3. Added more variety to Team Battles (new maps)
  4. Probability of getting a weapon is now more varied (in some battles it can be high and in some low)
  5. Dead fighters don't decay anymore

OTHER

  1. Upgraded to Unity version 2021.2.12f1
  2. Classic gamemode will now be automatically started after Team Battles ends
  3. Fixed some rare emote selection related bugs
  4. New GIF decoding backend
  5. Fixed resolution dropdown sometimes displaying incorrect options
  6. Animated emotes no longer animate in the Team Battles preparation phase. This is because Unity never officially supported Shader Graph with UI images and the previous duct-tape workaround broke after upgrading the Unity version :(

Plus many other small fixes/improvements...

Files

  • IntroFighters_3_1.zip 31 MB
    Mar 29, 2022
Download Intro Fighters
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