Posted March 28, 2022 by Wandering Pine Press
After a few playtesting sessions, I have launched my first major update to Demonbreakers. Nothing went untouched in this update:
But the most impactful change in this update is the city and character creation. The whole process is much more fun and thematic now, leaning into key moments from the primary touchstones of Monty Python and Ghostbusters which inspired this game.
I want to thank the many of you who have downloaded the game and given feedback. The game is much better today because of you.
Also, I'd like to ask for your help reaching more people with the game. Please rate and comment on the game, to help boost its visibility. Also, there are some Newsletter copies left, so tell your friends to grab some while they are still available.
Finally, if you are a fan of these kinds of games, follow along as I design games, interview game designers, and explore the world of narrative games through play:
Podcast: https://anchor.fm/instadeath
Youtube: https://www.youtube.com/channel/UCwTrrTuIv-EcWMhvuEJSPzQ
Patreon: https://patreon.com/instadeath
Twitter: https://twitter.com/instadeathpod
Thanks,
Brian Hazzard