Devlogs
Update v3.5.1
- Added new head shake mechanics for VSF avatars.
- Added the ability to refine the throwing speed.
- Added new parameters to VTP_Throw, VTP_Drop and VTP_Food for Websockets to determine the number, item, custom item and damage.
- Fixed the animation lag in VSF avatars.
- Fixed the issue where getting hit would reset VSF loop animations.
- Fixed the issue where dynamic or spring bones with loop animations would become stiff.
- Fixed the issue where objects toggled via VSF animations would only partially appear.
- Moved VSF Animations from Experimental features to automatic features.