Devlogs
Update 0.4.0
Patch Notes
- New Party Info menu
- Implemented the Fire Hazard
- Dynamic generates Fire in targeted area
- Fire dwindles over time but can be reinvigorated and updated by creating other more fire around it
- Implemented the Molotov Attack
- Generates Fire Tiles all over targeted area
- Created a new Targeting Style for projectiles
- Targeting template moves with Grid Cursor
- Selects all spawned Nodes, Not Units
- Implemented Damage Types
- Physical (Goes against Defense)
- Bludgeoning
- Slashing
- Piercing
- Magical (Goes against new Willpower Stat)
- Special (Does not get reduced by any stats, mostly used for effects)
- Implemented Weaknesses and Resistances
- Increase or Decreases damage by 50% respectively
- Initial City map rework
- Implemented first dialogue scene
- Implemented idle animations
Ground textures in the City Rework,
Bug Fixes
- Fixed the shadow artifact on the Stone Wall model
- Escape button works in main menu again
- Quit game button functions correctly again
- Skip button in intro dialogue works properly (left mouse button)