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Status Report: The Road to 0.1.5

Astrov Prototype
A downloadable game for Windows

Greetings Pilots! Another month is behind us so it is time for a brand new post.
As forewarned in my previous update, most of this month's time was spent redoing large parts of code and performing general improvements to everything under-the-hood. For this reason I will postpone releasing a 0.1.5 version as it would completely lack visible changes to warrant it.
Well okay, "completely" may not be the... complete truth. I did in fact work on improving stuff like QoL regarding gameplay and HUD, so to make up for no gameplay updates this month, I do have a few changes to show off.

Something that I have been playing around with is how the a player's control is applied to a vehicle they own, specifically when swapping between ships. It's all experimental and honestly this was a feature I wanted to implement to work exclusively inside hangar bays, but that could possibly change.


And finally, you may also see some tweaks to existing models when the update rolls out next month. Glass just wouldn't make sense in space, you see...

And that's it for now! Check next month for the eventual release of 0.1.5, but until then, thank you for reading and I'll see you next time!

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