Posted March 23, 2022 by Morritor Games
#patch #update #hotfix
Hello everybody, yesterday's patch introduced some new puzzles, a new ending and content. It's inevitable that some bugs slip through the cracks, and slip through they did.
This hotfix aims to fix those bugs.
Patch notes:
-Fixed an issue that would cause the damage animation to not play
-Fixed an issue that would cause the wrong ending information to play.
-Fixed an issue that would cause the ending checkmark sound to not play.
-Fixed an issue that would cause the player to jitter when spawning.
-Fixed an issue that would cause the player rigidbody to vibrate after a collision occurred, thus making the forward movement not behave as expected. (the player movement controller and the object interacter will receive several improvements in the coming patches, culminating in a new camera functionality and more advanced puzzles)