Devlogs
Patch 1.0.3
Patch 1.0.3
I've been working on making a Google Play Store build for the game and while doing some testing on a mobile device I found a couple of new bugs.
Bugs fixed:
- On certain computer configurations, the visual novel character fade transitions would be very slow. (Lesson learned: avoid using float values and stick to integers for these kind of parameters. Depending on the locale configuration the decimal separator may be interpreted differently, leading to unexpected behaviour)
- The AI used unique skills in a story level where they shouldn't be able to.
- Player input devices were not remembered correctly between play sessions.
Let's pray I didn't break anything while fixing these. =_=U