Posted March 21, 2022 by sorasho
Date: 21.3.2022
Activity: One Page Design
Invested time:
Reasoning: Someone suggested that with current mechanics it would be too hard to kill enemy 2 when the enemy resides on lower ground (or in a pit). Fixed by elevating the ground. Someone else suggested it was not clear that the player should have enough horizontal space for enemy attack evasion on the moving platform, which I fixed by making a note in the One Page Design. The last thing which was not clear was the range of enemies a, b, c, which was fixed by providing visual aid.
Output: One Page Design document after peer feedback (attached)