Posted March 16, 2022 by Daniel Ilett
#graveyard #game-jam #cooking #bullet-hell
This week at Warwick Game Design (my last week as society president!) we held a short 4-hour game jam with four themes. That's a pretty tall order, so we were free to pick as many themes as we wanted and make as many games with those themes as we could. The themes were:
I chose to sort of go with Reaction Time, and I used my own genre generator to pick what genre my game would be. It gave me Cooking Bullet Hell, so I made a game where ovens shoot ingredients at you and you need to avoid them while trying to get them to collide and make burgers. Have fun cooking!