Posted March 16, 2022 by BeNikis
##coop ##devlog
Decided to get back into gamedev and fixed the buggy release of this game. Also changed the top spikes into a plain ceiling because the spikes didn't make any design sense and increased the jump height.
Will be planning to add a networked windows/linux version next and two new gamemodes besides the current Survival:
This will have enemies spawning according to a threat level based on how well you're doing defending against the enemies.Some will attack the red player,some the snake,sometimes both.
In this mode you will have to move past incoming procedurally generated obstacles - mazes and platforms for the red player,crevices for the snake - without falling down.
Hope I wont burn out this time ':D